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The Buddy System

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The Buddy System Empty Re: The Buddy System

Post by Timmean on Tue Sep 22, 2015 3:50 am

Timmean speaks up from the bench. "Seems like a reasonable idea; should the buddies have similar talents, so they're more often together? Or will we match completely different pairs?"

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Post by Volkihere Malacalo on Tue Sep 22, 2015 4:07 am

"Completely different would make more sense, so two buddies are not knocked down in the same conflict."

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Post by Malva on Tue Sep 22, 2015 4:10 am

"I think people should be keeping track of different people than the ones keeping track of them; it's very easy for a pair of people to go missing."
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The Buddy System Empty Re: The Buddy System

Post by Timmean on Tue Sep 22, 2015 4:26 pm

Timmean nodded; "So then, it's best if we buddy with people we're likely to be with anyway. Makes sense. Any pair suggestions?"

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The Buddy System Empty Re: The Buddy System

Post by Hugo on Tue Sep 22, 2015 5:03 pm

Hugo piped up: "Your idea is interesting, Torvallis. Although I'd propose we have a three-way buddy system of sorts, consisting of two combatants and a third who won't be on the front lines. That way, if the two fighters go down in a fight, the third can report their absence and request that another group goes out to find them."
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The Buddy System Empty Re: The Buddy System

Post by Timmean on Tue Sep 22, 2015 5:34 pm

Timmean speaks up from the corner. "Alright then Tovallis, that puts you with me." Glancing around to find Horns, he adds, "And if we add Horns to the mix, we have our three primary medics. Or should we each choose someone from another group to watch out for?"

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The Buddy System Empty Re: The Buddy System

Post by Hugo on Tue Sep 22, 2015 7:22 pm

"I'd be fine with it"
Hugo then promptly turned back to his food, content with his contribution.
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